Ājafuknà Se (/ˈəˑja/ /ˈfuknə/ [cartoon] [casual]) is a temperate Large Town located in the Vātuchàjù Region of the Tetbur Commune.
The name Ājafuknà Se is derived from the Tauric language, as Ājafuknà Se was founded by Eluned Fardd, who was culturaly Tauric.
Climate
Ājafuknà Se has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cool 18°C (64°F). Ājafuknà Se receives an average of 290 cm/y (114 in/y) of precipitation, most of which comes in the form of rain during the summer. Ājafuknà Se covers an area of nearly 6 km2 (2 mi2), and an average elevation of 2672 m (8766 ft) above sea level.
Overview
Ājafuknà Se was founded durring the early 18th century in early spring of the year 1748, by Eluned Fardd. The establishment of Ājafuknà Se was somewhat plagued by a lack of willing colonists, leading to Eluned Fardd electing to pay people to resettle in Ājafuknà Se.
Ājafuknà Se was built using the conventions of Tauric durring the early 18th century. Naturaly, all settlmentss have their own look to them, and Ājafuknà Se is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Ājafuknà Se is is constructed arround a series of broad cobblestone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The town is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. The town's exceptionaly well made fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.
A look around Ājafuknà Se shows Ājafuknà Se is little more than a wretched hive of scum and villainy. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is.
Civic Infrastructure
Ājafuknà Se has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ājafuknà Se. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ājafuknà Se's parks.
Ājafuknà Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ājafuknà Se.
Ājafuknà Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Ājafuknà Se has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Ājafuknà Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Ājafuknà Se has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Ājafuknà Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ājafuknà Se's public wards, blessings, and other arcane systems.
Ājafuknà Se possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large Town. Ājafuknà Se's grid is powered by mana accumulators.
Ājafuknà Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ājafuknà Se's natural decorations nor waterways.
Ājafuknà Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Ājafuknà Se has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Ājafuknà Se's garrison was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
In Ājafuknà Se hail is always enormous, yet harmlessly plinks off people, creatures, and structures.
The Caypup near Ājafuknà Se are known to be more aggressive than normal.
Ājafuknà Se's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves reenactments to channel Conjuration energies of tier 1 via speaking in tongues.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 4
Farm Laborer: 8
Hunters: 5
Milk Maids: 3
Ranchers: 1
Ranch Hands: 4
Shepherds: 3
Farmland: 6153 m2
Cattle and Similar Creatures: 378
Poultry: 4536
Swine: 302
Sheep: 15
Goats: 3
Horses, Mounts, and Beasts of Burden: 151
Craftsmen
Arms and Toolmakers: 3
Blacksmiths: 3
Bookbinders: 1
Buckle-makers: 2
Cabinetmakers: 3
Candlemakers: 5
Carpenters: 4
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 2
Copyists: 1
Cutlers: 1
Fabricworkers: 3
Farrier: 8
Glassworkers: 5
Gunsmiths: 2
Harness-Makers: 1
Hatters: 3
Hosiery Workers: 1
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 2
Painters, Structures and Fixtures: 1
Paper Workers: 2
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 3
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 5
Tailors: 9
Tanners: 2
Upholsterers: 2
Watchmakers: 2
Weavers: 4
Whitesmiths: 1
Merchants
Adventuring Goods Retellers: 1
Arcana Sellers: 1
Beer-Sellers: 1
Booksellers: 2
Butchers: 4
Chandlers: 4
Chicken Butchers: 4
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 3
Potion Sellers: 2
Resellers: 5
Spice Merchants: 1
Wine-sellers: 3
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 7
Barbers: 7
Coachmen: 2
Cooks: 5
Doctors: 3
Gamekeepers: 2
Grooms: 1
Hairdressers: 4
Healers: 4
Housekeepers: 4
Housemaids: 9
House Stewards: 4
Inns: 1
Laundry maids: 3
Maidservants: 5
Nursery Maids: 2
Pastrycooks: 5
Restaurateur: 7
Tavern Keepers: 6
Specialized Laborer
Ashworkers: 2
Bleachers: 1
Coal Heavers: 3
In-Town Couriers: 3
Long Haul Couriers: 3
Dockyard Workers: 3
Hay Merchants: 1
Leech Collectors: 4
Millers: 3
Miners: 3
Oilmen and Polishers: 2
Postmen: 3
Pure Finder: 1
Skinners: 4
Tosher: 2
Warehousemen: 4
Watercarriers: 3
Watermen, Bargemen, etc.: 5
Skilled Laborers
Accountants: 1
Alchemist: 2
Clerk: 2
Dentists: 1
Educators: 4
Engineers: 2
Gardeners: 1
Mages: 1
Plumbers: 1
Pharmacist: 1
Scientists: 1
Civil Servants
Adventurers: 1
Bankers: 2
Civil Clerks: 3
Civic Iudex: 1
Consultants: 1
Exorcist: 3
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 12
Monks, Monastic: 4
Monks, Civic: 5
Historian, Oral: 3
Historian, Textual: 1
Policemen, Sheriffs, etc.: 3
Priests: 6
Rangers: 2
Rat Catchers: 2
Scholars: 2
Spiritualist: 2
Storytellers: 6
Military Officers: 5
Cottage Industries
Brewers: 4
Comfort Services: 5
Enchanters: 1
Herbalists: 1
Jaminators: 6
Needleworkers: 4
Potters: 2
Preserve Makers: 4
Quilters: 2
Seamsters: 7
Spinners: 4
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 2
Dancers: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 4
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 5
Writers: 5
Produce Industries
Butter Churners: 5
Canners: 4
Cheesmakers: 5
Millers: 3
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 2
Tallowmakers: 3
485 of Ājafuknà Se's population work within a Foundational Occupation.
28 work in Agriculture
106 work as Craftsmen
38 work as Merchants
81 work as Service Workers
50 work as General Laborers
17 work as Skilled Laborers
72 work as Civil Servants
44 work in Cottage Industries
23 work as Artists
26 work in Produce Industries
982 of Ājafuknà Se's population do not work in a formal occupation, but do contribute to the local economy. 45 (3%) are noncontributers.
Points of Interest
The center of Ājafuknà Se's town square was built around an ancient standing stone.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Ājafuknà Se was attacked by savage tribes living nearby Ājafuknà Se. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Ājafuknà Se lost 273 people, 313 livestock, and 81 buildings. The conflict ended after roughly 162, when members of Ājafuknà Se's militia enacted an operation to bring aid to another fighting force. The operation was complicated by the enemy setting up an ambush. The conflict ended with pitched battle between both forces, which ended in defeat for Ājafuknà Se's forces. The war is remembered in legend by Ājafuknà Se's bards, historians, and legend keepers.